Update - movement and concept art for first level
Not going to lie, i struggled a bit this week. I had some lofty goals made from my previous dev log (BIG CHANGES - new pathway), and while i did accomplish some of the goals i made for myself, i fell short in others. I spent the majority of the week trying to perfect my movement and have it mimic an actual golf ball. When i say this, i mean it won't stop when you just hit the opposite direction key but will only slow it down - unless you hold down the opposite direction key, then it will do a 180 and go that way. I think this will add an interesting mechanic and make it more difficult for the player. I do also have some concept art made in paint for the first level. All the first level will be is a simple one lane highway your ball has to cross. Down the road, when the game gets expanded, im hoping the next levels could be put in a farm environment, building environment, construction environment, etc.
For the next week, i hope to have a timer system installed and a level that ends when the ball reaches the hole. I have all the artwork collected, right now its just about figuring out what goes where and what the coding should look like.
It's Just Putt Putt, Man
Status | In development |
Author | JacobStevens97 |
Genre | Sports |
Tags | 2D, Godot, Golf, Relaxing |
More posts
- BIG CHANGES - new pathwayFeb 12, 2023
- Announcing 'It's Just Putt Putt, Man'Feb 04, 2023
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